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  • Review

Review – Life Is Strange: Reunion

DaRmaZat Mar 31st 2026 23:07 CEST 5 min read
176

I’ve been riding with the Life is Strange franchise since its day-one debut back in 2015, soaking up every bit of the original story and its Before the Storm prequel—later revisited in that polished Remastered format. It hit right as high school dramas were peaking, just before the genre started to lose its luster. That emotional cocktail of rebellion, faded youth, and messy first loves—topped off with some seriously heavy sci-fi—wasn’t everyone’s cup of tea, and honestly, when the series started drifting toward entirely different protagonists, the magic started to fizzle out for me too. A much-needed turning point arrived when Max Caulfield returned in Double Exposure, but even then, it felt like the series was struggling to fully recapture its glory days. But I’ve got some good news: with its latest entry, Reunion, Life is Strange is officially back in top form.

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Rewinding the Clock on Caledon Campus

Years after the storm turned Arcadia Bay into a memory, Max Caulfield has settled into a somewhat quiet life as a photography instructor at Caledon University. At first glance, the firebrand Chloe Price and the shapeshifting Safi are nowhere to be found. However, as any fan of the series knows by now, peace is a fragile thing in this franchise.

One night, a hellish inferno rips through the campus, seemingly sparked by a radical protest group called Abraxas. Was it a demonstration gone south, or a cold-blooded arson plot? Right off the bat, you’re thrust into a mystery where the stakes are literal life and death. With your best friend Moses trapped in the blaze and whispers of Safi’s return echoing through the soot, Max has to pick up the camera once more. By jumping through snapshots to rewrite the timeline, you’re on a desperate hunt to find a future where everything doesn’t burn.

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Two Sides of the Same Coin

Life Is Strange: Reunion kicks off with a heavy hitter: you get to decide the fate of five major characters from the previous games. This immediate control over life, death, love, and hate adds massive replay value and is a huge plus for anyone invested in the lore. The narrative keeps things fresh by constantly flipping the script between Max’s intimate, overthinking inner world and Chloe Price’s unapologetic, extroverted attitude. One word of advice, though: the intro is a total spoiler-minefield. If you haven’t brushed up on the series lately, you’d better skip the recap or just go play the older titles first to avoid ruining the surprises.

Once again, the story isn’t just told through cinematic cutscenes; it’s baked into the world, its characters, and its details. You’ll find context in Max and Chloe’s rambling internal monologues, frantic phone messages, journals, and even discoverable podcasts that flesh out the backdrop. True to form, you’ll be doing a lot of 4D puzzling with the rewind and forward mechanics. Thankfully, the UI is pretty forgiving here, featuring an auto-rewind function and a helpful little dot on the timeline to show exactly where you need to land your temporal jump.

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Hand-Holding and Moral Grey Areas

Truth be told, Reunion isn’t shy about nudging you forward if you’re taking too long to crack a scenario. However, Max’s verbal reminders are incredibly barebones—they focus purely on the result rather than the context. For instance, while I was stuck during Reggie’s photo class, the game just kept ostentatiously telling me to “go find Reggie” without giving me a hint on how to actually progress. You’ll also run into some outdated verbal feedback when interacting with objects that were only relevant in a previous section, which breaks the immersion a bit. Luckily, the classic ‘Big Choices’ are back, marked by dramatic still frames that make every major decision feel heavy and immersive. Exactly, sometimes the game leans into some serious Until Dawn vibes, just minus the gore and with a “safer” supernatural edge.

“The classic ‘Big Choices’ are back.“

Max herself isn’t exactly a saint in this outing, though. You’re constantly rewinding time to rectify your own flops or snooping through private notes like a high-stakes amateur sleuth to get what you want. Indeed, Reunion doesn’t always offer a clear moral compass, which reinforces its somewhat old-fashioned, linear progression. It often feels like a sandbox where you can mess with time within specific fragments, but if you stray from the path, the engine pushes back. For example, I hit a quirky glitch where Chloe would spin 180 degrees at a staircase—a hint that the game was actually soft-locking me until I finished exploring upstairs. I guess that’s one way of keeping you on the rails?

Life Is Strange Reunion (44)

Backtalk, Big Decisions, and Melancholy Beats

Beyond those quirks, stepping into the boots of the rebellious Chloe means you’ll occasionally be confronted with the Backtalk mechanic. It’s a visual communication balance where you have to trade barbs and quick-fire arguments based on info you’ve picked up during a scene. They’re basically just concealed quick-time events that provide a nice spike in challenge compared to the usually mellow investigation and NPC chatting. There are also these heavy moments where you make a choice for the duo—deciding how they view and experience their relationship—that dictates the vibe for both characters simultaneously. I really dug this level of freedom, as it keeps you on your toes while cranking up the tension at the same time.

“The soundtrack is absolutely amazing.”

On the technical side, Reunion does not disappoint either. Admittedly, the auto-save system can be a pain, occasionally forcing you to replay a chunk of the story if you have to quit unexpectedly, and you still can’t skip or speed up every cutscene. However, overall, the performance is decent, even if the visuals are a bit soft and not exactly “next-gen”. But let’s be real: the narrative has always been the star here. And then there’s the soundtrack. It’s absolutely amazing; those licensed tracks and original scores perfectly capture that emotional, melancholic atmosphere that takes me right back to my own coming-of-age years.

Life Is Strange Reunion (62)

Final Thoughts

Life Is Strange: Reunion really earns its title. It’s a literal gathering of everything that made the franchise a hit—the locations, the faces, the storytelling, the music, and the mechanics. This is easily one of the best Life Is Strange entries to date, serving as a nostalgic throwback to that magic we first felt back in 2015. It proves that you don’t need to reinvent the wheel when the clichés and core loops already work so well. With its accessible controls, a gripping plot full of choice-driven variations, and genuine emotional baggage, the game never lets your attention slip. Max, her powers, and her friends are still the heart of the storm, and it’s a hell of a ride.



Additional Information

Release Date: Mar 26, 2026
Reviewed On: PC. Download code provided by the publisher and PR agency.
Developer: Nine Deck Games
Publisher: Square Enix
Website: Official Website
Relevant links: Available on Steam and Microsoft Store

Share on:

#action #adventure #choice-based #cinematic #DeckNineGames #eng #LifeIsStrange #LifeIsStrangeReunion #narrative #sci-fi #SquareEnix

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