Skip to content
  • X
  • Bluesky
  • Mastodon
  • Instagram
  • Facebook
  • Threads
  • YouTube
  • Steam
Gamestic

GAMESTIC

Beyond Play, into Art.

  • Home
  • News
  • PreviewsEarly impressions of upcoming games based on demos, betas, or early access content. We share our honest opinions, giving you a glimpse of what to expect before the full release.
  • ReviewsHonest and thoughtful evaluations of games, focusing on our personal experiences and insights. We provide an unbiased look at the gameplay, story, and overall experience—without scores, pros, or cons—leaving the decision up to you.
  • Game Releases
  • Misc
    • Em Dash —Thought-provoking articles that explore the fascinating world of gaming from unique angles. Whether delving into pivotal events, uncovering hidden gems, or reflecting on significant game facts and occurrences, these pieces shine a spotlight on special games that deserve extra attention. They offer a fresh perspective, inviting readers to discover untold stories that are shaping the gaming landscape today.
    • Movies
    • RevisitsGames we had nearly forgotten, but are now being replayed or resumed. Are they as good as we remember? Discover the surprising truths behind our nostalgia and whether these classics still hold up today.
    • So We PlayedEach month, we shine a light on standout titles, whether it’s a gripping narrative, a clever roguelike, or a bold new strategy game. There’s always something new to play — and we’re here to help you find your next favorite. Exploring the rich and ever-growing library of Xbox PC Game Pass [#PCGamePassPartner], we’re bringing you hands-on impressions, honest thoughts, and monthly highlights. From big-name blockbusters to hidden gems and underappreciated indies — we love (dis)covering it all.
    • TechTechnical content covering the latest in gaming hardware, reviews, previews, and news. From revolutionary PC components to game-changing consoles, we explore the innovations, hot facts, and upcoming trends that are reshaping the gaming landscape and pushing its boundaries.
  • About
    • About Us/Contact
    • Cookie Policy
    • Privacy Policy
    • Terms of Service
  • Review

Review – Life Is Strange: Reunion

DaRmaZat Mar 31st 2026 23:07 CEST 5 min read
201

I’ve been riding with the Life is Strange franchise since its day-one debut back in 2015, soaking up every bit of the original story and its Before the Storm prequel—later revisited in that polished Remastered format. It hit right as high school dramas were peaking, just before the genre started to lose its luster. That emotional cocktail of rebellion, faded youth, and messy first loves—topped off with some seriously heavy sci-fi—wasn’t everyone’s cup of tea, and honestly, when the series started drifting toward entirely different protagonists, the magic started to fizzle out for me too. A much-needed turning point arrived when Max Caulfield returned in Double Exposure, but even then, it felt like the series was struggling to fully recapture its glory days. But I’ve got some good news: with its latest entry, Reunion, Life is Strange is officially back in top form.

Life Is Strange Reunion (13)
Life Is Strange Reunion (2)
Life Is Strange Reunion (67)

Rewinding the Clock on Caledon Campus

Years after the storm turned Arcadia Bay into a memory, Max Caulfield has settled into a somewhat quiet life as a photography instructor at Caledon University. At first glance, the firebrand Chloe Price and the shapeshifting Safi are nowhere to be found. However, as any fan of the series knows by now, peace is a fragile thing in this franchise.

One night, a hellish inferno rips through the campus, seemingly sparked by a radical protest group called Abraxas. Was it a demonstration gone south, or a cold-blooded arson plot? Right off the bat, you’re thrust into a mystery where the stakes are literal life and death. With your best friend Moses trapped in the blaze and whispers of Safi’s return echoing through the soot, Max has to pick up the camera once more. By jumping through snapshots to rewrite the timeline, you’re on a desperate hunt to find a future where everything doesn’t burn.

Life Is Strange Reunion (43)
Life Is Strange Reunion (30)
Life Is Strange Reunion (52)

Two Sides of the Same Coin

Life Is Strange: Reunion kicks off with a heavy hitter: you get to decide the fate of five major characters from the previous games. This immediate control over life, death, love, and hate adds massive replay value and is a huge plus for anyone invested in the lore. The narrative keeps things fresh by constantly flipping the script between Max’s intimate, overthinking inner world and Chloe Price’s unapologetic, extroverted attitude. One word of advice, though: the intro is a total spoiler-minefield. If you haven’t brushed up on the series lately, you’d better skip the recap or just go play the older titles first to avoid ruining the surprises.

Once again, the story isn’t just told through cinematic cutscenes; it’s baked into the world, its characters, and its details. You’ll find context in Max and Chloe’s rambling internal monologues, frantic phone messages, journals, and even discoverable podcasts that flesh out the backdrop. True to form, you’ll be doing a lot of 4D puzzling with the rewind and forward mechanics. Thankfully, the UI is pretty forgiving here, featuring an auto-rewind function and a helpful little dot on the timeline to show exactly where you need to land your temporal jump.

Life Is Strange Reunion (60)
Life Is Strange Reunion (32)
Life Is Strange Reunion (18)

Hand-Holding and Moral Grey Areas

Truth be told, Reunion isn’t shy about nudging you forward if you’re taking too long to crack a scenario. However, Max’s verbal reminders are incredibly barebones—they focus purely on the result rather than the context. For instance, while I was stuck during Reggie’s photo class, the game just kept ostentatiously telling me to “go find Reggie” without giving me a hint on how to actually progress. You’ll also run into some outdated verbal feedback when interacting with objects that were only relevant in a previous section, which breaks the immersion a bit. Luckily, the classic ‘Big Choices’ are back, marked by dramatic still frames that make every major decision feel heavy and immersive. Exactly, sometimes the game leans into some serious Until Dawn vibes, just minus the gore and with a “safer” supernatural edge.

“The classic ‘Big Choices’ are back.“

Max herself isn’t exactly a saint in this outing, though. You’re constantly rewinding time to rectify your own flops or snooping through private notes like a high-stakes amateur sleuth to get what you want. Indeed, Reunion doesn’t always offer a clear moral compass, which reinforces its somewhat old-fashioned, linear progression. It often feels like a sandbox where you can mess with time within specific fragments, but if you stray from the path, the engine pushes back. For example, I hit a quirky glitch where Chloe would spin 180 degrees at a staircase—a hint that the game was actually soft-locking me until I finished exploring upstairs. I guess that’s one way of keeping you on the rails?

Life Is Strange Reunion (44)

Backtalk, Big Decisions, and Melancholy Beats

Beyond those quirks, stepping into the boots of the rebellious Chloe means you’ll occasionally be confronted with the Backtalk mechanic. It’s a visual communication balance where you have to trade barbs and quick-fire arguments based on info you’ve picked up during a scene. They’re basically just concealed quick-time events that provide a nice spike in challenge compared to the usually mellow investigation and NPC chatting. There are also these heavy moments where you make a choice for the duo—deciding how they view and experience their relationship—that dictates the vibe for both characters simultaneously. I really dug this level of freedom, as it keeps you on your toes while cranking up the tension at the same time.

“The soundtrack is absolutely amazing.”

On the technical side, Reunion does not disappoint either. Admittedly, the auto-save system can be a pain, occasionally forcing you to replay a chunk of the story if you have to quit unexpectedly, and you still can’t skip or speed up every cutscene. However, overall, the performance is decent, even if the visuals are a bit soft and not exactly “next-gen”. But let’s be real: the narrative has always been the star here. And then there’s the soundtrack. It’s absolutely amazing; those licensed tracks and original scores perfectly capture that emotional, melancholic atmosphere that takes me right back to my own coming-of-age years.

Life Is Strange Reunion (62)

Final Thoughts

Life Is Strange: Reunion really earns its title. It’s a literal gathering of everything that made the franchise a hit—the locations, the faces, the storytelling, the music, and the mechanics. This is easily one of the best Life Is Strange entries to date, serving as a nostalgic throwback to that magic we first felt back in 2015. It proves that you don’t need to reinvent the wheel when the clichés and core loops already work so well. With its accessible controls, a gripping plot full of choice-driven variations, and genuine emotional baggage, the game never lets your attention slip. Max, her powers, and her friends are still the heart of the storm, and it’s a hell of a ride.



Additional Information

Release Date: Mar 26, 2026
Reviewed On: PC. Download code provided by the publisher and PR agency.
Developer: Nine Deck Games
Publisher: Square Enix
Website: Official Website
Relevant links: Available on Steam and Microsoft Store

Share on:

#action #adventure #choice-based #cinematic #DeckNineGames #eng #LifeIsStrange #LifeIsStrangeReunion #narrative #sci-fi #SquareEnix

Post navigation

Previous R-Type Tactics I • II Cosmos Launches June 18 for Consoles and PC
Next The Elder Scrolls Online Reveals 2026 Seasons Roadmap With Season Zero; Skyrim Return Teased

Related

Review – EVERSPACE 2 (Switch 2) everspace 2 (22)
5 min read
  • Review

Review – EVERSPACE 2 (Switch 2)

Sep 15th 2026 14:26 CEST 69
Review – BrokenLore: DON’T LIE BrokenLore dont lie (16)
5 min read
  • Review

Review – BrokenLore: DON’T LIE

Sep 11th 2026 23:15 CEST 97
Review – The Alighieri Circle: Dante’s Bloodline The Alighieri Circle Dantes Bloodline (46)
3 min read
  • Review

Review – The Alighieri Circle: Dante’s Bloodline

Sep 10th 2026 12:44 CEST 79
Review – Cosmic Fear cosmic fear (117)
3 min read
  • Review

Review – Cosmic Fear

Sep 9th 2026 17:20 CEST 93
Review – The Sinking City 2 The Sinking City 2 (10)
6 min read
  • Review

Review – The Sinking City 2

Aug 31st 2026 23:02 CEST 123
Review – Resonance: A Plague Tale Legacy Resonance A Plague Tale Legacy (68)
7 min read
  • Review

Review – Resonance: A Plague Tale Legacy

Aug 26th 2026 22:04 CEST 102

Latest

  • Clive Barker’s Hellraiser: Revival Launches Steam Demo alongside Scarlet Church Story Trailer
    September 17, 2026
  • CONTROL Resonant Debuts Launch Trailer Ahead of September 24 Release
    September 17, 2026
  • Raji: Kaliyuga Debuts New Gameplay Commentary Showcase
    September 17, 2026
  • Anime-Inspired Action RPG Edge of Memories Sets November 5 Release Date
    September 17, 2026
  • Bloodstained: The Scarlet Engagement Debuts Gameplay Trailer at Tokyo Game Show 2026
    September 17, 2026
  • Capcom Spotlight at TGS 2026 Highlights Mega Man: Dual Override, Dragon’s Dogma II: Dark Arisen, and More
    September 17, 2026
  • Dragon Quest Franchise Reaches 100 Million Sales Milestone During 40th Anniversary Celebration
    September 17, 2026
  • Final Fantasy Resonance Showcases Tokyo Game Show 2026 Trailer Ahead of October Launch
    September 17, 2026
  • Guns of Eschaton Announces Upcoming Playable Demo
    September 16, 2026
  • Dragon’s Dogma II: Dark Arisen Expansion Premieres Main Trailer Ahead of October 9 Release
    September 16, 2026
  • LIMINAL POINT, an Isometric Survival Horror Game, Expands to Consoles Ahead of 2027 Release
    September 16, 2026
  • Preview – Blackwood (Act One)
    September 16, 2026
  • Parry-Action Deckbuilder Witch the Showdown Enters Early Access November 19
    September 16, 2026
  • EvilBane Opens Steam Sign-Ups for October Playtest
    September 16, 2026
  • Wo Long 2: Wings of Ember Announced for March 2027 Launch Alongside Limited-Time Alpha Demo
    September 16, 2026
  • Sagas of Lumin Opens Playtest Applications Ahead of September 23 Hands-On Phase
    September 15, 2026
  • Isometric ARPG Blades of Mirage Heads to Tokyo Game Show 2026
    September 15, 2026
  • Monster Fantasy Opens Steam Playtest Sign-Ups Following 100,000 Wishlist Milestone
    September 15, 2026
  • Review – EVERSPACE 2 (Switch 2)
    September 15, 2026
  • Seed of Nostalgia Pivots to Turn-Based Combat as Development Expands
    September 14, 2026
  • RAEV: Kingdom on the Distant Shores Delays Early Access to 2027 Following Publisher Split
    September 14, 2026
  • Medieval Shooter Kingmakers Showcases 12-Minute Gameplay Deep Dive
    September 14, 2026
  • Allogloom, a Hand-Painted Mystery Game, Set to Launch October 13 on Steam
    September 14, 2026
  • Diablo IV: Age of Hatred Collection Launches for Nintendo Switch 2 on September 15
    September 13, 2026
  • Psychological Horror Game The Event Launches This Tuesday on Steam
    September 13, 2026
  • X
  • Bluesky
  • Mastodon
  • Instagram
  • Facebook
  • Threads
  • YouTube
  • Steam
Copyright © 2024-2026 Gamestic. All trademarks used are properties of their respective owners.
Manage Consent
To provide the best experiences, we use technologies like cookies to store and/or access device information. Consenting to these technologies will allow us to process data such as browsing behavior or unique IDs on this site. Not consenting or withdrawing consent, may adversely affect certain features and functions.
Functional Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
  • Manage options
  • Manage services
  • Manage {vendor_count} vendors
  • Read more about these purposes
View preferences
  • {title}
  • {title}
  • {title}