Side-scrolling roguelite beat ’em up Star Fire: Eternal Cycle launches on April 23 for PlayStation 5, Xbox Series X|S, and PC via Microsoft Store.

Curious how Star Fire: Eternal Cycle plays? You can dive into our full review here, originally published with its Steam release.
Positioned as a fast-paced homage to classic arcade side-scrollers, the game blends responsive combat mechanics with roguelite progression systems. Designed for accessibility, it focuses on immediate pick-up-and-play action while still offering depth through skill mastery and evolving builds.
Star Fire‘s combat revolves around fluid movement and precise inputs, encouraging the use of dodges, dashes, and combo chains to handle increasingly varied enemy encounters. Each run introduces randomized elements, from enemy layouts to available abilities, ensuring a different experience every time.
A wide range of elemental powers and weapons allows for flexible build creation, letting players experiment with different combinations to suit their preferred playstyle. Exploration also plays a role, with hidden rooms, events, and challenges scattered throughout stages, rewarding those who take risks.
Progression in Star Fire carries over between runs, unlocking new equipment, cosmetic options, and permanent upgrades that gradually expand the gameplay possibilities. Following its initial PC release via Steam in 2025, the upcoming console launch brings the experience to a broader audience.
