Narrative first-person shooter sequel INDUSTRIA II will launch on April 15 for PC via Steam, Epic Games Store, and GOG, publisher Headup Games and developer Bleakmill have announced.

A follow-up to INDUSTRIA, the sequel continues its story-driven approach, blending atmospheric exploration with deliberate, first-person shooter gameplay.
Set years after the original, the story follows Nora, who remains trapped in a parallel dimension far removed from 1989 East Berlin. Living in isolation near an abandoned coastal chapel, she prepares for a final escape—only to be drawn back into the core of the artificial intelligence known as ATLAS. As events unfold, Nora is forced to confront her past and her connection to the creation of the rogue system.
INDUSTRIA II‘s gameplay emphasizes immersion through physics-based interaction, crafting, and a diegetic inventory system integrated directly into the game world. Players will explore a surreal setting where industrial decay merges with vast boreal landscapes and towering machine structures, while engaging in combat against hostile entities shaped by the presence of the AI.
Weapons can be upgraded with various attachments, offering flexibility in combat encounters, while the game’s presentation leans into cinematic storytelling with full voice acting, dynamic audio design, and visuals powered by Unreal Engine 5’s Lumen lighting system.
Designed as a compact indie experience, INDUSTRIA II offers a focused, four-to-six-hour narrative without filler, aiming to deliver a tightly paced and atmospheric journey.
