Since its reveal, Lost Rift has been pitched as a survival adventure that blends cooperative PvE base building with high-stakes PvPvE expeditions. Developed and published by People Can Fly, the game strands you on a mysterious chain of islands, where crafting, exploration, and extraction runs determine whether you survive long enough to leave your mark. In Early Access, that mix is already visible, though unevenly so.

First Steps on Pioneers’ Landing
Washing up on the beach at Pioneers’ Landing sets the stage. A wounded woman, injured by a hyena attack, asks you to hand her some bandages, light a fire, build a shelter, and set up a beacon—a hidden tutorial that eases you into the game’s mechanics. However, within a few hours, the island shows its bare teeth: every death strips you of gear, and respawning can be punishing enough that enemies immediately converge on your re-entry.
For example, during one session, my self-made survivor became trapped in a loop where his corpse and a pack of Outcasts taunted every fresh attempt. The situation was hilarious in the moment, yet it also underscored how unrefined Lost Rift’s balance still feels.

Clunky Shelter, Endless Grind
Building a base should offer respite, yet the system makes it a chore. Rotating walls, fitting floors, and tearing down mistakes require too many clicks, while menus demand constant micromanagement. Crafting piles on another layer of tedium: fibers, sticks, and stones accumulate until you’re sick of the sight of them. At the same time, the logic behind recipes remains obscure, without a proper in-game compendium. Trial and error might suit the genre, yet here it often feels like guesswork more than discovery.
Fortunately, survival in Lost Rift goes beyond sticks and stones. Hunting dodos becomes a grim little necessity, since raw meat makes you sick and cooked meals are the only way to restore health properly. That means chasing these flightless birds across the beach, clubbing them down, and then throwing their remains on the firepit you just built. And then there’s the funniest detail of all—whack a carcass one more time after the kill, and it instantly morphs into a neat cutlet, ready to collect. It’s absurd, but it also underlines how mechanical the current survival loop still feels.

Risking The Unintended Conflict
Venturing off your personal island leads into expeditions—tense, timed runs across unstable maps populated by hostile Outcasts and roaming predators. On paper, it’s an engaging risk-reward loop: grab rare loot before storms or raiders overwhelm you. In practice, solo survival can feel punishing. The island’s beasts harass endlessly, NPC raiders can descend on your camp without warning, and the lack of scaling makes going alone more of a handicap than a choice. Respawning enemies sometimes throw you straight back into a swarm, turning careful planning into a constant struggle. The sea plays its role as well: the cold water drains your health, reminding you that even basic exploration can have consequences.
Above all, solo sessions in Lost Rift reveal how entwined PvPvE systems are. Even simple exploration or base-building carries danger, as unexpected threats force engagement at every turn. Mistakes—like taking on two hyenas with a blunt axe—can alert nearby Outcasts, putting your base, supplies, and any allied NPCs at risk. Respawns combined with the permanent loss of gear and resources turn survival into a tense balancing act. This enforced overlap between solo play and multiplayer elements produces moments of unintended PVP, keeping you constantly on edge while juggling environmental hazards and aggressive humans alike.

Atmosphere That Somehow Lingers
For all its roughness, the game does manage strong atmospheric beats, though. A shifting day-night cycle means the island transforms quickly from bright sands into fog-laden shadows. Rain, lightning, and fire hazards strike unpredictably, adding both immersion and a sense of realism to the expeditions.
Also, Lost Rift’s sound design sells its setting: waves roll with a calming rhythm, only to be broken by a predator’s snarl or the eerie silence before an ambush. However, NPCs still break immersion with their stiff animations and near-mute voice lines, mouths locked in place as underplayed dialogue drifts by.

Preliminary Thoughts
Lost Rift carries an intriguing concept: a survival adventure where personal base-building feeds directly into risky extraction raids. Yet in its Early Access state, the execution often frustrates as much as it entertains. Bugs create unintentional comedy, systems lean toward grind and clunkiness, and death penalties feel overly harsh. Still, when the storms roll in, hyenas circle, and your half-built camp flickers in firelight, glimpses of something genuinely tense and atmospheric break through. The foundation is here, but a lot of balancing, polish, and accessibility are still needed before this archipelago becomes a place worth getting stranded.
Additional Information
Release Date: Sep 25, 2025 (Early Access)
Reviewed On: PC. Download code provided by the publisher and PR agency.
Developer: People Can Fly
Publisher: People Can Fly
Website: Lost Rift
Relevant links: Lost Rift on Steam
