You open your eyes in a puddle of blood, vision slicing through the darkness of an abandoned warehouse. A phone rings. A voice explains, almost bored, that they drilled a bomb into your skull. You’re Exit—a terrible woman who’s done awful things—and now someone finally intends to cash in your debt. Fulfill the contracts, do the murder, or your head opens like a rotten melon.
PIGFACE, developed by titolovesyou and published by DreadXP, leans into its blunt, ugly premise with a fast-paced, ultra-violent FPS loop where guns, grenades, hammers, and landmines all exist for one simple directive: “Just get the job done”. Early Access began on September 18, and the game was recently expanded with The Mall Update, but its current slice already sketches a grimy world dripping with grime, drugs, and low-poly snarls.

A Life Held Together by Morphine and Orders
Waking as Exit feels like being shoved into consciousness rather than arriving there. Before you even stand, a brief tutorial forces your hands around weapons—shooting, throwing, swapping, understanding how morphine syringes work. A button-timed switch, a blast of enemy gunfire, and the game ferries you by rusted minivan to a dingy one-room apartment. That cramped apartment becomes your world: your loadout screens, your old laptop with its contract list, your growing—or shrinking—wallet, your outfits adjusted at a mirror, and the black-market racks where you buy new guns, armor, landmines, kevlar vests, and whatever else might keep you breathing another day.
There’s a bleak clarity to how missions are framed. Accept an objective on the world map, ride the van to the outskirts, hop out, and start scraping through drug dens, barns, and derelict homes to retrieve documents, collect narcotics samples, or simply wipe out entire smiler-infested compounds. Your phone outlines your primary and optional tasks with dry indifference—more reminders than guidance. Failure has teeth: if you die, the hospital bills dock your pay. Run too many missions into the ground and you crawl back to your apartment deeper in debt, wondering whether your next job will finally reimburse the mess you’ve made—or plunge you a little further.
Dark Corners, Loud Guns, and Lots of Adrenaline
PIGFACE‘s combat is equal parts frantic and readable, but rarely gives you comfort. Levels are oppressive, often pitch-black in ways that feel intentional rather than atmospheric; you’ll hear threats before you see them. Admittedly, the enemy A.I. isn’t brilliant—they drift between oblivious and startlingly aggressive—but their numbers overwhelm, especially when heavy machine guns can melt you in seconds and morphine pickups are miserably scarce. Intrinsic challenge isn’t softened by accessibility or difficulty settings. There are none. Exit simply suffers forward.
At first, PIGFACE’s VHS filter looked to me like a broken vsync or driver issue, until I discovered that my personal preference is simply to toggle it off. The crosshair reticle, however, is disabled by default, which gives some guns—especially the double-barrel shotgun—an unpredictable arc while the difficulty is already steep, so I turned it back on.
What really enhances the tension in PIGFACE is the audio. Guns roar with chunky distortion. Footsteps thud in attic rooms with sickening unpredictability. And over it all sits a driving score that kicks adrenaline into each ambush and each unexpected encounter with a member of the gang of masked freaks.
Preliminary Thoughts
PIGFACE doesn’t pretend to be anything other than what it is: a hyperviolent, grimy contract-killer sandbox where Exit claws her way through dark rooms, gun smoke, and bad decisions. The challenge is stiff and the enemy A.I. behaves rather inconsistently, but the action thunders, the atmosphere festers, and the loop of doing jobs as a mandatory killer has real bite. If Early Access expands meaningfully—more missions, more tools, more layers to the grotesque life you’re forced to live—PIGFACE could grow into something uniquely depraved and memorable.
Additional Information
Release Date: Sep 18, 2025 (Early Access)
Reviewed On: PC. Download code provided by the publisher and PR agency.
Developer: titolovesyou
Publisher: DreadXP
Relevant links: PIGFACE on STEAM






