Jockey racing game Full Stride is set to launch in Q1 2026 for PlayStation 5 and PC via Steam, developer Blue Bullet has announced. The Yokohama-based studio also confirmed the launch of a Patreon to support ongoing development of the project.

Full Stride is built around a first-person riding perspective that places players directly in the saddle, emphasizing precision, timing, and situational awareness throughout each race. Instead of management or breeding systems, the game focuses entirely on the moment-to-moment decisions of a jockey, where speed, stamina, positioning, and race tempo must be constantly balanced.
Each race challenges players to adapt to the unique characteristics of their horse, as performance is influenced by factors such as stamina, sprint capability, cornering ability, surface suitability, and temperament. Course layouts further shape race strategy, with fully three-dimensional tracks varying in distance, elevation, surface type, and visual conditions depending on the time of day.
Races unfold dynamically from the gate break through mid-race pacing and into the final sprint, with player input directly affecting outcomes. Timing acceleration, managing stamina, choosing the right racing line, and triggering sprints at the right moment are all critical to securing victory, reinforcing the game’s skill-based approach to jockey racing.
