Timberborn, a lumberpunk city-builder, will leave Early Access and officially launch on March 5 for PC via Steam, Epic Games Store, and GOG, developer Mechanistry has confirmed.
Update – February 23, 2026: Timberborn 1.0 has been officially rescheduled to March 12, 2026. The one-week delay aims to provide a better release window by avoiding an overlap with other major industry launches.

Originally entering Early Access in September 2021, Timberborn has grown into one of the most distinctive sandbox city-builders on the market, built around a beaver-centric society surviving in a harsh, post-industrial world. Over nearly five years of active development, the game has surpassed one million copies sold and maintained an Overwhelmingly Positive user rating on Steam, driven by frequent updates and close collaboration with its community.
The full 1.0 release is preceded by public testing on the Experimental branch, where final balance adjustments and refinements are being introduced ahead of launch. A newly released lore-focused trailer, narrated by Shaun Dooley, sets the tone for the finished experience and will serve as the game’s opening cinematic, framing the beavers’ struggle to rebuild amid environmental collapse caused by unchecked industry.
At its core, Timberborn blends traditional city-building with systemic sandbox design, placing water management, terrain manipulation, and long-term planning at the center of progression. Over the course of Early Access, the game expanded significantly, introducing two distinct beaver factions with divergent philosophies, technologies, and architectural styles. Vertical construction, three-dimensional terrain, and advanced water physics reshaped how settlements are designed, while new seasonal threats such as badwater and badtides added strategic pressure to long-term survival.
Ongoing updates also broadened late-game objectives and customization, with endgame wonders, expanded transportation systems, automated bots, and a steadily growing selection of official maps. Mod support and Steam Workshop integration further extended the game’s lifespan, allowing the community to experiment alongside the core sandbox experience. With version 1.0, Timberborn transitions from Early Access into a fully realized city-builder shaped by years of iteration and player feedback.
