Rogue Eclipse, the debut title from solo creator Husban Siddiqi (Huskrafts), clearly draws early comparisons to titles like Star Fox and Armored Core, while pushing your piloting skills to the ultimate test. Published by Outersloth, the indie funding label established by the creators of Among Us, this brand-new spaceflight action roguelike drops you onto the front lines of an interstellar war to save humanity. Your goal: blast and burn your way through an epic campaign spanning the cosmos.
What immediately sets Rogue Eclipse apart is its narrative, which unfolds across multiple runs in a unique space opera setting inspired visually and conceptually by Arabesque Futurism. As pilot Malak, you awaken with Dr. Noor at your side after losing consciousness, only to discover that the entire Dhahab Fleet HQ has been wiped out and that the Phiraun, the enemy faction, are mounting a heavy attack. While the story itself remains minimal, the fully voiced dialogue is a great touch. Noor’s radio chatter is perfectly synced with the frantic action on screen. She even counts down remaining enemies, while the UI provides clear visual warnings when missiles are incoming or a collision is imminent.
Before starting a run, your starfighter is displayed in 3D, allowing you to customize its loadout using currency or upgrades earned from previous attempts. Runs are divided into procedurally generated sectors where your objective is straightforward: eliminate all enemy starships before they destroy you. You’ll face swarms of giant starships that spawn smaller spacecraft, with each sector requiring you to clear out every enemy before moving on. Once a sector is cleared, a Jump Gate spawns to take you to the next area. These sectors act as distinct biomes featuring fully interactive, destructible environments, ranging from dangerous asteroid fields to pristine, open space.
Rogue Eclipse‘s standard difficulty (Cadet) provides a healthy challenge right out of the gate, with Recruit and Ace available for those looking for an easier or tougher experience. After clearing each sector, you can select ship upgrades – such as increased thruster acceleration, extra defense ammo, or a general damage boost. You’ll also unlock sector shortcuts over time. For me, the only notable missing feature here – admittedly more of a luxury than a necessity – is a save-on-exit option to pause and resume a run later.
Dogfighting looks spectacular, with explosions lighting up the space between asteroids and impressive space panoramas providing a striking backdrop to the action. Performance is also rock-solid and smooth, and the developer even included an optimized launch option specifically for handheld PCs like the Steam Deck.
When it comes to controls, Rogue Eclipse keeps things familiar and easy to pick up, while mastering the game’s flight mechanics takes considerably more practice. The tutorial is short and sweet, matching the straightforward control scheme: managing thrust, rolling, locking on to targets for cannons or missiles, and activating abilities like hypercharge.
Movement feels smooth out of the box on a standard gamepad, and the game also supports various flight sticks with multiple presets. Controller customization is also well implemented, including the option to adjust the horizontal and vertical sensitivity, which felt slightly too high for my liking by default.
While the music volume is set a bit low by default, the driving soundtrack complements the action well. On the other hand, the arcade-style notification sound effects for incoming threats feel overly loud and jarring. I ended up turning them off entirely. They felt unnecessary to me, especially since the on-screen visual cues already provide plenty of feedback about incoming threats and other dangers.
Final Thoughts
While Rogue Eclipse isn’t particularly surprising within the space combat genre, it delivers a polished, fast-paced experience. With solid visuals, an energetic soundtrack, smooth performance, and dedicated handheld optimization, Huskrafts delivers an impressive first entry. The notification sounds can be distracting, but they’re a minor annoyance in what is otherwise a thoroughly enjoyable and challenging spaceflight action roguelike that works well for an occasional run.
Additional Information
Release Date: August 14, 2026
Reviewed On: PC. Download code provided by the publisher and PR agency.
Developer: Huskrafts
Publisher: Huskrafts, Outersloth
Relevant links: Available via Steam.




